About Section
The equation states that the time required to move to a target is influenced by the distance to the target and the size of the target. The larger the target and the closer it is to the starting point, the faster the movement time. Fitts' Law is often applied in user interface design to optimize the placement and size of interactive elements such as buttons, icons, and links. By following the principles of Fitts' Law, designers can create interfaces that are easier and more efficient to use, especially in scenarios where quick and accurate pointing tasks are required. It's important to note that Fitts' Law is a simplification and approximation of human movement and doesn't account for all factors that may affect pointing performance, such as user experience, motor control capabilities, or cognitive load. However, it provides valuable insights and guidelines for designing user interfaces that consider the human factors involved in pointing tasks.
Submission for HCI project by TEAM Innovative x
Team Members:
1. Vrund Rajput - 202001075
2. Harsh Kathiriya - 202001088
3. Devdeep Shetranjiwala - 202001150
4. Prarthee Desai - 202001257
5. Devansh Patel - 202001262